
Prince
Combat Start: Charges at the nearest target, dealing double Damage, pushing back enemies and stunning them for 2s
Noble
Combat Start:
Frontline Troops take less Damage while backline Troops gain bonus Damage
- [2] 20%
- [4] 40%




Brawler
Combat Start:
Brawlers gain bonus max HP
- [2] +30%
- [4] +60% for Brawlers, +30% for the team



